About

I’ve been developing software professionally from 2008 so I’ve seen a thing or two, writing roguelikes with GCC 4.2, dealing with Visual C++ 6.0’s non standard quirks, writing triangles in OpenGL’s “Red Book”, writing fiscal printer firmware, creating multi country products, working in truly big data in Big Company (TM) and realizing that more often than not, the problem is not technical in nature.

I’ve always found myself repeating insights, whether learned from others or my own experiences and realized I don’t always put them into text in the companies I work for and definitely not expose them in written form to the outside world.

I should do that more. This is me getting into the habit of doing that more.